Soul of a Jedi

By nation GazettE August 3, 2011


More than two years after the appearance of the first Star Wars: The Force Unleashed, LucasArts brought us the second title of the series. It has links with the first small game, but the story is largely independent and takes place after Episode III, a year before Episode IV.

We embody once again Starkiller (or a clone thereof), the disciple of Darth Vader who abandoned his fate for a personal crusade to find love. Although Vader believes that this clone was successful, he turns out to be completely wrong when the clone has a series of visions during the game that help to understand his identity.

Like any true hero, he should have a heroine, so the young Jedi spends a good part of his time finding his love from the first game named Juno Eclipse. The story begins from the premise of good, fight evil and find love... things worthy of a romantic novel, but during the game play and narrative, it breaks down and becomes boring. Like most Star Wars games, we have the final choice between good and evil, and receive two different outcomes.

Unlike the first Force Unleashed, we now handle two simultaneous lightsabers and have more power and movement. We now have a powerful Jedi, perhaps more powerful than the producers intended, but enemies have not shown much improvement. The opponents are divided into two categories roughly, namely: those who can be killed only with lightsabers and those who can be killed only by using Force. This last category includes gigantic robots that are shielded against lightsabers, making lightsaber attacks useless. Indeed, the variety of enemies is there, but the variety of powers and "skills" that they have is poor; fighting becomes increasingly uninteresting. The action is a bit too repetitive. Even the giant monsters you need to beat, or scenes from space, are predictable and easy, failing too soon to delight us.

Graphics look good and are generated by an improved version of the same engine in Star Wars The Force Unleashed. The system must include a minimum dual core processor at 2.4 GHz, 2 GB RAM, 11 GB HDD and a GeForce 8600GT or Radeon HD 2600 with 256 MB memory. Recommended is a dual core 2.8 GHz CPU, 2 GB of RAM, 11 GB HDD, and GeForce GTX 260 or Radeon HD 4800.

Star Wars: The Force Unleashed II was launched on 26 October 2010 on PC, Xbox 360, PS3, Wii and Nintendo DS. Price is $40. The official site looks good but a little hard to load. And on December 14, 2010 came the first downloadable content add-on type, Endor, which develops late in the dark side. This is more than affordable, costing $1. There is no demo, but you can watch the official trailer below.



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Star Wars: The Force Unleashed II
Star Wars: The Force Unleashed II

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Keywords: LucasArts, Force Unleashed

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